Breeding
The
Folktails and
Iron Teeth have different methods for increasing their population.
Folktails
Generally, increasing the population is as simple as constructing more
Lodges. Two adult
Folktails have a small chance to breed and produce a Kit when:
- they have no Negative Effects,
- their
Well-Being is positive, - there are spare beds in their Lodge.
Due to the mechanism of occupied Lodges requiring vacant beds,
Mini Lodges cannot produce Kits, as they only have space for one Beaver. Consequently, replacing all Lodges with Mini Lodges results in Beavers being unable to have new Kits and declining.
Note that
workers with 24h shift will only go to sleep with the
Exhausted status and therefore won't reproduce
Iron Teeth
The
Iron Teeth produce
Kits in
Breeding Pods, using
Blueberries and
Water. In the late mid-game,
Advanced Breeding Pods produce adults directly, using Blueberries and
Extract. The population size is proportional to the number of active Breeding Pods and the population Well-Being. It is not limited by
Housing capacity. A breeding pod sustains about 10 Beavers, increasing with the population's
Life Expectancy.
With this breeding mechanism, an Iron Teeth colony's Beavers can perish and be re-introduced after the fact, so long as
Hauler
Bots are still present to maintain the Breeding Pods.
Breeding pods halt when lacking adequate nutrients, displaying Status Icons of
Breeding halted.
Population Size with Breeding Pods
Each breeding pod can support k beavers based on the lifespan of each beaver, which depends on their well-being, according to the following formula:
Use the following lookup table for reference:
| Average Well-Being | Average Beavers per Pod |
|---|---|
| 1-6 | 10 |
| 7-16 | 12 |
| 17-26 | 14 |
| 27-36 | 16 |
| 37-46 | 18 |
| 47-56 | 20 |
| 57-66 | 21 |
| 67+ | 22 |
Unlike Advanced Breeding Pods, Beavers are born as Kits and must mature before working.
Strategies
For a small optimization, ensuring that new beavers are born right after daybreak maximizes their effective lifespan. This is because age increments by one at daybreak rather than tracking the time of birth for each beaver. You can manipulate the time that beavers are born by selectively pausing and unpausing breeding pods.