Housing

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Housing icon.png

Buildings icon.png Buildings in the Housing category satisfy the Beavers' needs for Shelter and Sleep.

For the Folktails icon.png Folktails faction, housing buildings are required for breeding.

Each Factions icon.png faction has their own way of addressing housing and population needs.

Characteristics

The Folktails icon.png Folktails construct simple Double Lodge icon.png Lodges that each shelter a small number of beavers for their size. A lodge containing at least 2 beavers with sufficiently met Needs and at least one vacant space has a chance for a new kit to be born.

The Iron Teeth icon.png Iron Teeth build Large Barrack icon.png Barracks and Rowhouse icon.png Rowhouses with dense populations, housing a few more beavers than the Folktails' design. Unlike their rivals, the Iron Teeth require separate Breeding Pod icon.png Breeding Pods to breed new kits.

While mainly providing shelter for the Beavers, houses transmit Horsepower icon.png power to and from adjacent workplaces and power sources. These houses are also Wooden Platforms icon.png Solid, allowing the construction of other buildings on their roofs.

Buildings

Housing Factions Science icon.png Unlock Bounding Box Material Cost Inhabitants -per volume Attributes Notes
Folktails icon.png Iron Teeth icon.png
Lodge icon.png Lodge Folktails icon.png 2x2, 1h 12Log icon.png 3Beavers icon.png 0.75Beavers icon.png Wooden Platforms icon.png Solid
Mini Lodge icon.png Mini Lodge Folktails icon.png 50Science icon.png 2x1, 1h 5Log icon.png 1Beavers icon.png 0.5Beavers icon.png Wooden Platforms icon.png Solid
Double Lodge icon.png Double Lodge Folktails icon.png 150Science icon.png 2x2, 2h 20Log icon.png 6Beavers icon.png 0.75Beavers icon.png Wooden Platforms icon.png Solid
Triple Lodge icon.png Triple Lodge Folktails icon.png 250Science icon.png 2x3, 2h 35Log icon.png 9Beavers icon.png 0.75Beavers icon.png Wooden Platforms icon.png Solid
Barrack icon.png Barrack Iron Teeth icon.png 3x2, 2h 40Log icon.png 10Beavers icon.png 0.833Beavers icon.png Wooden Platforms icon.png Solid
Large Barrack icon.png Large Barrack Iron Teeth icon.png 400Science icon.png 3x3, 2h 70Log icon.png 16Beavers icon.png 0.88Beavers icon.png Wooden Platforms icon.png Solid
Rowhouse icon.png Rowhouse Iron Teeth icon.png 180Science icon.png 2x1, 3h 20Log icon.png 5Beavers icon.png 0.833Beavers icon.png Wooden Platforms icon.png Solid
Large Rowhouse icon.png Large Rowhouse Iron Teeth icon.png 600Science icon.png 2x1, 4h 35Log icon.png 8Beavers icon.png 1.0Beavers icon.png Wooden Platforms icon.png Solid
Housing Factions Science icon.png Unlock Bounding Box Material Cost Inhabitants -per volume Attributes Notes
Iron Teeth icon.png Breeding pods Science icon.png Unlock Bounding Box Material Cost Ingredients Attributes Notes
Breeding Pod icon.png Breeding Pod 1x1, 2h 10Log icon.png 5Berries icon.png, 5Water icon.png
Advanced Breeding Pod icon.png Advanced Breeding Pod 1.0kScience icon.png 1x1, 2h 5Treated Plank icon.png, 2Metal Block icon.png 5Berries icon.png, 5Extract icon.png