Sluice

From Timberborn Wiki
Jump to navigation Jump to search


A Sluice icon.png Sluice is a Landscaping icon.png Landscaping Buildings icon.png building that passes Fluids icon.png fluids through in one - unchangeable - direction.

Sluices are an important addition that allows automation fluids. Unlike Floodgate icon.png Floodgates, they can be used at the bottom or in the middle of a larger dam.

Path icon.png Paths can be placed on top of sluices.

Usage

A canal system with Sluices redirecting contaminated water

Sluices can be set to be open, closed, or automatically operated. The automation opens or closes the sluice depending on contamination levels and downstream water levels picked by the player.


Sluices are set to "Auto" by default, but can be adjusted to be always open or always closed.

Additionally these rules apply when set to "Auto":

  1. Close above downstream depth: 0.05 - 1.00
    • Opens when downstream depth is below set amount to top up river below.
  2. Close above contamination: 0 - 100%
    • Closes when liquid contamination goes above set amount.
  3. Close below contamination: 0 - 100%
    • Opens when liquid contamination goes above set amount.

If multiple conditions are set, any one of them coming true triggers the activation. (OR)

Used in combination sluices are very useful to redirect Badwater (Good) icon.png Badwater and ensuring that your Beavers and colony do not get contaminated during a Badtide icon.png Badtide.


Adjacent sluices can be synchronized, just like Floodgate icon.png Floodgates.