User Interface/Toolbar

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The Toolbar displays the tool groups. Many of these have multiple tools or structures as submenus that display centered above the Toolbar. Together, they provide most of the fun controls that facilitate gameplay.

Ctrl + Scroll up/down cycles through the tool groups on the main toolbar (the list below). Shift + Scroll up/down cycles through the tools from the submenus in each tool group.

Tool group [1] Use
Select(tool) icon.png Select Select onscreen objects.
Cut trees icon.png Cut trees (Un)mark areas for Lumberjack Flag icon.png Lumberjack Flags to chop Trees icon.png Trees.
Plant crops icon.png Plant crops (Un)mark areas for Farmhouse icon.png Farmhouses to plant Crops icon.png Crops.
Plant trees and bushes icon.png Plant trees and bushes (Un)mark areas for Forester icon.png Foresters to plant Trees icon.png Trees and Blueberry (Bush) icon.png Bushes.
Demolish buildings and resources icon.png Demolish buildings and resources Turn Buildings icon.png Buildings into Rubble icon.png Rubble, and remove Rubble, Crops icon.png Crops, Trees icon.png Trees, and Blueberry (Bush) icon.png Bushes.
Assign priorities icon.png Assign priorities Change the order to complete queued work for Builders.
Paths and Structures icon.png Paths and Structures Construct structures Path icon.png Paths, Wooden Stairs icon.png stairs, Suspension Bridge 6x1 icon.png Suspension Bridges, Platform icon.png Platforms, and Overhang 2x1 icon.png Overhangs.
Landscaping icon.png Landscaping Construct structures and buildings used for terraforming.
Storage icon.png Storage Construct Piles, Warehouses, and Tanks.
District Management icon.png District Management Construct buildings to support efficiency.
Housing icon.png Housing Construct buildings for Shelter and Breeding.
Water (Building Group) icon.png Water Construct buildings and structures for managing Fluids icon.png Fluids.
Food (Building Group) icon.png Food Construct Food icon.png Food production buildings.
Wood icon.png Wood Construct wooden Goods production buildings.
Metal icon.png Metal Construct metallic Goods production buildings.
Power icon.png Power Construct structures and buildings for Power icon.png Power generation, transmission, and storage.
Science (Building category) icon.png Science Construct buildings and structures for researching Science Points icon.png Science Points, and producing Bot icon.png Bots and promoting their Condition.
Well-Being icon.png Well-Being Construct buildings and structures that promote Well-Being.
Decoration icon.png Decoration Construct decorative structures, some of which promote Well-Being.
Monuments icon.png Monuments Construct testaments to the mightiness of Beaverkind, significantly increasing Well-Being.
Main Menu(tool) icon.png Main menu Display the Main Menu.
  1. Many are links to the Main article.