Time
Time in Timberborn runs on two scales:
- Simulation time is on the scale of days and hours, and
- Player time is on the scale of seconds and minutes.
1 Simulation day is 460 Player seconds. Both time scales refer to in-game durations, and are affected by playback speed.
| Speed | 24 game hours in
real time (minutes) |
|---|---|
| (>) Normal 1x | 7:40 |
| (>>) Fast 3x | 2:33 |
| (>>>) Fastest 7x | 1:06 |
Note: Low computer performance could increase these times.
Simulation Time
Simulation time is the time scale that the beavers experience, and is displayed in the top right of the screen as the
Weather cycle information. This also includes setting the number of Working Hours that beavers spend laboring.
Each day lasts 24 hours, with 16 hours of daytime, and 8 hours of nighttime. With default work hours (16), healthy beavers spend daytime travelling to work & working, and spend the nighttime travelling back home from work,
relaxing and
sleeping. Shorter travel times give beavers more time to relax, meeting more needs.
Bots work continuously. Structures without
Workers also run continuously.