Page Templates/Buildings/Subpage

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{{Structure
|category=[[Housing]] // The category of the structure.
|dimensions=2x1 // The horizontal dimensions of the structure.
|height=1 // The height of the structure.
|description=Boosts the growth of nearby plants. // Description as shown in the game.
|flavor= // If the structure has a flavor text/quote, it's noted here.
|author= // If the flavor text/quote has an author, it's shown here.

// Structure details

|solid=no // Is the building Solid?
|ground-only=no // Is the building Ground-only?
|above-ground=no // Must be building be off the ground?
|faction=Folktails // If the building is unique to a faction, the faction is noted here. Leave blank if it's not unique.
|satisfies=[[Sleep]], [[Comfort]] // The Needs this building can satisfy.
|capacity=30 // The Storage's capacity as shown in the game's tooltip.
|hidden_storage={{r|50|Carrots}}<br/>{{r|50|Potatoes}}<br/>{{r|50|Wheat}} // The hidden storage that a building might have, such as Farmhouses.
|inhabitants=3 // The amount of inhabitants a Housing building can have at once.
|visitors=5 // The amount of visitors a building can have at once (for Leisure buildings and other).
|custom1=[[Thirst]] // A custom field.
|custom2=Maximum depth: 2 // Another custom field.
|affected_by=Farming speed // Which bonuses affect this building

// Work related

|workers=1 // The number of Workers the building can have.
|worker_type=beaver // beaver or golem. If the building only allows certain types of workers.
|consumes=1 {{i|Potato|notext}} 0.1 {{i|Logs|notext}} // The items consumed in production, as shown in the UI.
|produces=4 {{i|Grilled Potatoes|notext}} // The resulting amount of items produced, as shown in the UI.
|hours=0.78h // The time it takes for produce the items, as shown in the UI.
|consumes2=1 {{i|Chestnut|notext}} 0.1 {{i|Logs|notext}} // The items consumed by the second recipe, as shown in the UI.
|produces2=2 {{i|Grilled Chestnut}} // The resulting amount of items produced by the second recipe, as shown in the UI.
|hours2=0.66h // The time it takes for produce the items by the second recipe, as shown in the UI.
|consumes3=1 {{i|Flour|notext}} 0.1 {{i|Logs|notext}} // The items consumed by the thirdrecipe, as shown in the UI.
|produces3=5 {{i|Bread|notext}} // The resulting amount of items produced by the thirdrecipe, as shown in the UI.
|hours3=0.42h // The time it takes for produce the items by the third recipe, as shown in the UI.
|consumes4= //leave blank if no recipe
|produces4=
|hours4=
|consumes5=
|produces5=
|hours5=
|hp=60 // The amount of Horsepower consumed by the building.

// Materials used in Building

|science=100 // Science required to unlock building. Leave blank if unlocked by default.
|unlockbot=400 // Science required to unlock bot workplace. Leave blank if beaver only, or bot only.
|logs=10 // Number of this resource used to build
|planks= // Leave blank if not used
|gears=
|paper=
|scrap_metal=
|metal_blocks=
|explosives=
|pine_resin=
|treated_planks=
|water=
|dirt=
}}

{{outdated}}
{{experimental}}
{{stub}}
The {{i|{{PAGENAME}}}} is a {{i|Decoration}} [[building]] exclusive to the {{i|Folktails}} [[faction]].

== Usage ==
(What the building is used for.)

== Construction ==
{{i|{{PAGENAME}}}} must first be unlocked with ??? {{i|Science|notext}}.

(The production chain involved showed be listed here.)

== Strategies & Tips ==
(Any useful strategies, mini-guides and tips should be included here.)

== Trivia ==
* Trivia 1
* Trivia 2
* Trivia 3

== Media ==
<gallery>
File:Image 1.png|Caption
File:Image 2.png|Caption
</gallery>

== Changes History ==
* Change 1
* Change 2

== See Also ==
* Link 1
* Link 2