Condition
(Redirected from Energy)
Jump to navigation
Jump to search
For
Beavers counterpart, see Well-Being.
![Beavers icon.png](/images/thumb/a/a5/Beavers_icon.png/24px-Beavers_icon.png)
Condition is an index used to measure the efficiency of Bots in a settlement or district.
It is improved by fulfilling specific needs of individual bots.
Bonus
Upon reaching certain condition score thresholds, an individual bot gains a bonus to Work Speed , that affects how fast the bot completes a work task, or
Movement Speed, that affects how fast a bot moves, be it by walking or swimming.
The following table shows each condition score threshold and the bonus it grants.
- If a bonus for a stat is increased upon reaching that threshold, it's marked in bold.
- This table does not include negative modifiers.
Condition Bonuses | ||
---|---|---|
Threshold | ![]() |
![]() |
< 0 | +0% | +0% |
0 | +45% | +30% |
1 | +90% | +60% |