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Maps in Timberborn are created with terrain blocks. Maps can be reshaped within the map's initial horizontal size until hitting the indestructible layer at the bottom or the highest possible ground elevation level.

Current ground elevation limits are:

  • During map creation - 16 tiles
  • In-game - 22 tiles total (with 11 more tiles reserved for vertical building

Terrain can be removed with Dynamite or Dirt Excavator. The second, more advanced method allows for recovery of Dirt, which can then be used by Bots working at Terraforming Stations to place new terrain blocks. The newly added terrain blocks behave like any pre-existing blocks in terms of irrigation, water physics interactions, growing plants, putting up ground-only buildings etc.