Setting | Easy | Normal | Hard |
---|---|---|---|
Starting adults | 8 aged 10% to 70% | 8 aged 10% to 70% | 8 aged 10% to 70% |
Starting children | 4 aged 10% to 80% | 4 aged 10% to 80% | 4 aged 10% to 80% |
Food consumption | 40% | 100% | 100% |
Water consumption | 40% | 100% | 100% |
Starting food | 300 | 130 | 90 |
Starting water | 250 | 0 | 0 |
Temperate weather duration | 16 to 19 days | 13 to 17 days | 5 to 8 days |
Droughts | Yes | Yes | Yes |
Drought duration | 2 to 4 days | 5 to 9 days | 15 to 30 days |
Drought duration handicap | 25% for 8 cycles | 38% for 5 cycles | 20% for 12 cycles |
Badtides | Yes | Yes | Yes |
Cycles without badtide | 5 | 4 | 3 |
Badtide chance | 40% | 40% | 40% |
Badtide duration | 1 to 3 days | 4 to 8 days | 15 to 30 days |
Badtide duration handicap | 30% for 6 cycles | 15% for 5 cycles | 40% for 9 cycles |
Injury chance | 30% | 100% | 100% |
Building refund rate | 90% | 75% | 75% |
Game Mode
The Game Mode, also known as Difficulty, is a preset of values that changes how the game behaves. When starting a new game, you are prompted to select a Faction, a Map and a Game Mode.
Timberborn has 3 base Game Modes: Easy, Normal and Hard. A Custom option is also available.
Settings
The selected Game Mode modifies the range of possible temperate, drought, and badtide days in a cycle, and how much and for how long a season handicap is applied. The settings can be customized during selection.
Easy | Normal | Hard | Custom (Default) | |
---|---|---|---|---|
Starting Adults | 8 | 8 | 8 | 8 |
Starting Kids | 4 | 4 | 4 | 4 |
Starting Adults Age | 10% to 70% | 10% to 70% | 10% to 70% | 10% to 70% |
Starting Kid Age | 10% to 80% | 10% to 80% | 10% to 80% | 10% to 80% |
Food Consumption | 0.6 (60%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Water Consumption | 0.6 (60%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Starting Food | 300 | 130 | 90 | 130 |
Starting Water | 250 | 0 | 0 | 0 |
Temperate (days) | 16 to 19 days | 13 to 17 days | 5 to 8 days | 13 to 17 days |
Drought (days) | 2 to 4 days | 5 to 9 days | 15 to 30 days | 5 to 9 days |
Handicap Multiplier | 20% | 38% | 20% | 38% |
Handicap Period (cycles) | 10 cycles | 6 cycles | 15 cycles | 6 cycles |
Injury Chance | 0.3 (30%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Building refund rate (Rubble) | 90% | 75% | 75% | 75% |
Easy | Normal | Hard | Custom (Default) | |
---|---|---|---|---|
Starting Adults | 7 | 7 | 7 | 7 |
Starting Children | 4 | 4 | 4 | 4 |
Starting Adults Aging | 10% to 80% | 10% to 80% | 10% to 80% | 10% to 80% |
Food Consumption | 0.6 (60%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Water Consumption | 0.6 (60%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Starting Food | 300 | 130 | 90 | 130 |
Starting Water | 250 | 0 | 0 | 0 |
Temperate (days) | 16 to 19 days | 13 to 17 days | 5 to 8 days | 13 to 17 days |
Drought (days) | 2 to 4 days | 5 to 9 days | 15 to 30 days | 5 to 9 days |
Handicap Multiplier | 20% | 38% | 20% | 38% |
Handicap Period (cycles) | 10 cycles | 6 cycles | 15 cycles | 6 cycles |
Injury Chance | 0.3 (30%) | 1.0 (100%) | 1.0 (100%) | 1.0 (100%) |
Building refund rate (Rubble) | 90% | 75% | 75% | 75% |
Descriptions
Easy
You are still learning or want a relaxed city-building experience.
Your settlement starts with an abundant supply of resources.
Beavers consume less food and water.
Droughts are rare and short.
Normal
You want a challenge.
Your settlement starts with moderate resources.
Droughts are milder at the beginning but intensify over time.
Hard
Humans did not make it and neither will you.
Your settlement starts with scarce resources.
Droughts are severe and become even worse over time.
Sharpen your incisors.
Editing existing saves
There are two ways on editing a save:
- Go to ~\Documents\Timberborn\Saves
- Unzip .timber file (change extension to .zip first if you don't know how)
- Open extracted .json save file with notepad or more advanced text editor (see JSON format reference)
- Ctrl + F to find "duration"
- Edit min, & max, temperate, & drought durations for the next cycle
- Zip and change extension back to .timber if you extracted the file. Keep a backup of original file in case you've made a mistake in JSON syntax - it will crash the game on loading
Game Modes
No, not the difficulty ones, actual game modes. There are currently one official game mode and one un-official game mode:
- Survival Mode, Default and official
- Creative Mode, Modded and un-official (download here: https://timberborn.thunderstore.io/package/hawkfalcon/CreativeMode/)