Well-Being (Building Category)
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For Well-Being as a game mechanic, see Well-Being.
Well-Being is a building category with the purpose of increasing
beavers' Well-Being through their Needs.
Healer is the only building in the Well-Being category that does not increase well-being directly, but it increases the efficiency of
Medical Bed.
Building | Maximum visitors | Category | Maximum contribution |
---|---|---|---|
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5 | Social Life: Campfire | +1 |
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6 | Social Life: Rooftop Terrace | +1 |
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1 | Basic Needs: Broken Teeth | from -1 to 0 |
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1 | Basic Needs: Wet Fur | +1 |
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2 | Basic Needs: Wet Fur | +1 |
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1 | Basic Needs: Injury | from -2 to 0 |
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1 | Spirituality: Shrine | +1 |
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7 | Fun:Lido Basic Needs: Wet Fur |
+1/+1 |
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15 | Spirituality: Temple | +5 |
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12 | Fun: Carousel | +3 |
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8 | Fun: Mud Bath | +3 |