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For other types of storage buildings, see Warehouses and Tanks.

Piles are Storage icon.png Storage buildings that store certain Materials icon.png Materials that can be stockpiled. You can pick a single good that will be stored at a particular pile. You can change your selection at any time but before Beavers icon.png beavers start bringing the new resource, they will remove the old one.

Piles are wall-less, exposing the stored goods as piles. The size of the pile indicates the pile building's occupancy. Pile entrances are decorated with banners representing the goods stored inside.


Piles can store a certain number of units of a single type of the following materials:

Pile Types

There are different types of piles for each faction.

Name Faction Capacity Cost Size Notes
Small Pile icon.png Small Pile Folktails icon.png 20 2Logs icon.png logs 1x1x2
Large Pile icon.png Large Pile Folktails icon.png 180 6Logs icon.png logs 3x3x2
Underground Pile icon.png Underground Pile Folktails icon.png 1800 20Logs icon.png logs, 80 Planks icon.png planks, 40 Gears icon.png gears 3x3x1 Ground-only
Small Industrial Pile icon.png Small Industrial Pile Iron Teeth icon.png 20 4 Logs icon.png logs 1x1x1 Solid
Large Industrial Pile icon.png Large Industrial Pile Iron Teeth icon.png 180 12 Logs icon.png logs 3x3x1 Solid