Warehouses
Warehouses are Storage buildings that store all types of goods, with the exception of goods that can be stored on Piles or in Tanks. You can pick a single good that will be stored in a particular warehouse. You can change your selection at any time but before
beavers start bringing the new resource, they will remove the old one.
Warehouses are wall-less, exposing the stored goods as stacks of crates. The number of crates indicates the warehouse’s occupancy. Crates are painted with a different color and an icon depending on the resource. Warehouse entrances are decorated with banners representing the goods stored inside.
Capacity
Warehouses can store a certain number of units of a single type of a chosen good, including:
Books
Bot Chassis
Bot Heads
Bot Limbs
Dandelion
Explosives
Gears
Paper
Pine Resin
Cattail Flour
Cattail Root
Chestnut
Potatoes
Spadderdock
Wheat
Wheat Flour
Berries
Bread
Carrots
Cattail Cracker
Grilled Chestnut
Grilled Potatoes
Grilled Spadderdock
Maple Pastries
Sunflower Seed
Warehouse Types
There are different types of warehouses, each available for both factions.
Name | Faction | Capacity | Cost | Size | Notes |
---|---|---|---|---|---|
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both | 30 | 3 ![]() |
1x1x1 | Solid |
![]() |
both | 200 | 15 ![]() |
3x2x1 | Solid |
![]() |
both | 1200 | 60 ![]() ![]() |
3x3x2 | Solid |
- Buildings
- Storage