Warehouses
Warehouses are Storage buildings that store all types of goods, with the exception of goods that can be stored on Piles or in Tanks. You can pick a single good that will be stored in a particular warehouse. You can change your selection at any time but before beavers start bringing the new resource, they will remove the old one.
Warehouses are wall-less, exposing the stored goods as stacks of crates. The number of crates indicates the warehouse’s occupancy. Crates are painted with a different color and an icon depending on the resource. Warehouse entrances are decorated with banners representing the goods stored inside.
Capacity
Warehouses can store a certain number of units of a single type of a chosen good, including:
- Books
- Bot Chassis
- Bot Heads
- Bot Limbs
- Dandelion
- Explosives
- Gears
- Paper
- Pine Resin
- Cattail Flour
- Cattail Root
- Chestnut
- Potatoes
- Spadderdock
- Wheat
- Wheat Flour
- Berries
- Bread
- Carrots
- Cattail Cracker
- Grilled Chestnut
- Grilled Potatoes
- Grilled Spadderdock
- Maple Pastries
- Sunflower Seed
Warehouse Types
There are different types of warehouses, each available for both factions.
Name | Faction | Capacity | Cost | Size | Notes |
---|---|---|---|---|---|
Small Warehouse | both | 30 | 3 logs | 1x1x1 | Solid |
Medium Warehouse | both | 200 | 15 logs | 3x2x1 | Solid |
Large Warehouse | both | 1200 | 60 logs, 80 planks | 3x3x2 | Solid |