Trees
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Trees are a resource which spawns naturally across the map. A tree can spawn next to any adult tree (not diagonal) on the map (on fertile land, same land heigth). The chance a tree spawns on one certain field is not increased by the amount of trees the field is next to (minimum 1).
Alternatively, the forester can plant trees in designated areas. For faction-exclusive trees, this is the only way to get them in the first place. Trees can be cut down by lumberjacks to produce logs.
There are currently 6 types of trees: Birch, Pine, Maple, Chestnut, Mangrove Tree, and Oak.
Tree | Days to grow | Logs produced | Days per log | Harvestable resources | Days between harvest |
---|---|---|---|---|---|
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9 | 1 | 9 | none | none |
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12 | 2 | 6 | 2 ![]() |
7 |
![]() ![]() |
28 | 6 | 4.67 | 3 ![]() |
12 |
![]() ![]() |
24 | 4 | 6 | 3 ![]() |
8 |
![]() ![]() |
10 | 2 | 5 | 4 ![]() |
10 |
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30 | 8 | 3.75 | none | none |