Breeding Pod

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Breeding Pod icon.png Breeding Pods gestate new Iron Teeth icon.png Iron Teeth Beaver Child icon.png Kits. Breeding Pods take 5 days to produce a new kit, if constantly supplied with nutrients. The nutrients are Water (Good) icon.png Water and Blueberry (Bush) icon.png Blueberries. Unemployed Beavers icon.png Beavers, Hauling Post icon.png Haulers, or working Beavers outside of Working hours supply these nutrients.

Once you have Metal icon.png Metal and Extract icon.png Extract, you can upgrade to the Advanced Breeding Pods to spawn adults instead of kits.

Breeding Halted

Breeding halted icon.png

Breeding Pods halt when lacking adequate nutrients, producing a status message of Breeding halted icon.png Breeding halted.

Population Control

Each breeding pod can support k beavers based on the lifespan Amaxof each beaver, which depends on their well-being, according to the following formula:

k=Amax5

Use the following lookup table for reference:

Average Well-Being Average Beavers per Pod
1-6 10
7-16 12
17-26 14
27-36 16
37-46 18
47-56 20
57-66 21
67+ 22

Unlike with Advanced Breeding Pods, Beavers are born as kits and must mature before working.

Strategies

  • Increasing Well-being increases the size of an Ironteeth colony without adding more breeding pods. This can unexpectedly increase food and water consumption and potentially lead to starvation.
  • For a small optimization, ensure that new beavers are born right after daybreak to maximize their effective lifespan. This is because age increments by one at daybreak rather than tracking the time of birth for each Beaver. Manipulate birthing time by selectively pausing and unpausing Breeding Pods.