Potato
Potato is an early game
Ingredient
Production Chain
Efficient Farmhouses plant
Potato (Crop) and harvest
Potatoes.
Strategy
A
Potato Crop provide a maximum 0.66 Potato/day, compared to the
Carrot's 0.75 food/day, making them less space efficient. However, the 6 days to grow means they require less work force from the farmer, so you can plant and harvest more crops without constructing more
Efficient Farmhouses.
An other thing to note is that Potatoes are extremely storage-efficient. Because a single Potato can be processed into 4
Grilled Potatoes, and the
Grill has a very big internal storage (30 Potatoes + 120 Grilled Potatoes), you can store up to 1240 unit worth of food with only the Farm, the Grill and a
Medium Warehouse, very good to survive early
Droughts and
Badtides (as long as you have enough
Logs to process it)
