Status Icons
Jump to navigation
Jump to search
Status Icons are visual cues used in Timberborn's gameplay flow to indicate a certain negative state of Beavers,
Bots,
Buildings,
Natural Resources and other structures.
Status Icons are generally coupled with console alerts related to them, to help the player be aware of the issue.
Some of them have a description on the UI, further detailing the issue and often recommending actions that player must take to resolve the issue.
Population Status Icons
The following are the Status Icons that affect Beavers and/or
Bots.
Status | Console Alert | UI Description | Affects |
---|---|---|---|
![]() |
Broken teeth. | ![]() ![]() | |
![]() |
Beaver is contaminated | Contaminated by badwater. | ![]() ![]() |
![]() |
Beaver died of old age. | Dead | ![]() |
Beaver died of thirst. | |||
Beaver died of hunger. | |||
Bot broke down. | Destroyed. | ![]() | |
![]() |
Exhausted. | ![]() | |
![]() |
Starving. | ![]() | |
![]() |
Beaver is injured | Injured. | ![]() |
![]() |
? | ? | ? |
![]() |
Nothing to do in range | Nothing to do in range | Gathering ![]() |
![]() |
Bot is out of energy | Out of energy. | ![]() |
![]() |
Bot is out of fuel | Out of fuel. | ![]() |
![]() |
Stranded | Stranded. | ![]() ![]() |
![]() |
Dehydrated. | ![]() | |
![]() |
Beaver is unwell | This beaver spent too much time in contaminated badwater. It's fine for now, but will get sick in a few days. | ![]() ![]() |
Structure Status Icons
The following are the Status Icons that affect structures, such as Buildings and
Natural Resources.
Status | Console Alert | UI Description | Affects |
---|---|---|---|
![]() |
Blocked by badwater | This building is blocked by badwater. | ![]() ![]() ![]() ![]() |
![]() |
Building needs water | This building needs deep water to function. | ![]() ![]() ![]() ![]() |
![]() |
Contaminated. | ![]() ![]() | |
![]() |
Cultivation halted | Cultivation halted. The crop will soon die. | ![]() |
![]() |
![]() | ||
![]() |
Construction is waiting for the construction behind to be finished. | ![]() | |
![]() |
Can't distribute goods | Some routes are not functioning. | ![]() |
![]() |
Drying. | ![]() | |
![]() |
Building is being emptied and does not accept new goods. | ![]() | |
Waiting for previous stock to be removed. | ![]() | ||
![]() |
![]() | ||
![]() |
Flooded building | Flooded. | ![]() |
![]() |
Breeding halted | Breeding halted, waiting for nutrients | ![]() |
![]() |
Construction lacks materials | Can't get all required materials. | ![]() |
Building lacks materials | Unable to get all required materials. | Crafting ![]() | |
![]() |
Building lacks power | Building needs power to operate. Connect it to a power generator. | ![]() |
![]() |
No storage space available. Build more storage. | ![]() | |
![]() |
Building lacks workers | No available workers in the district. | ![]() |
![]() |
Not enough Science Points | Not enough ![]() |
![]() |
![]() |
Can't obtan goods. Build a Hauling Post in the district. | ![]() | |
![]() |
Turned off. | ![]() | |
![]() |
Unconnected building | This building isn't connected to any district center by paths. | ![]() |
![]() |
It is too far from a district and cannot be reached by builders. Build more paths or a new district. | ![]() | |
![]() |
No good selected | No good is selected. | ![]() |
![]() |
No recipe selected | No recipe is selected. | ![]() |