Beehive

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Beehive Folktails logo.png
Icon
Building
Beehive icon.png
Beehive.png
General
Boosts the growth of nearby crops.
"You get used to the buzzing eventually."
Dimensions
1x1 Height: 1x1
Building Costs
400 Science icon.png
10
15
20

Beehive icon.png Beehives boost the growth of nearby Crops icon.png Crops (both aquatic and land based). Their range is 3 tiles. They do not boost the growth of Bushes or Trees, or their regrowth of resources, such as Berries icon.png Berries, Maple Syrup icon.png Maple Syrup or Chestnut icon.png Chestnut. Placing Beehives comes with the risk of Bee Sting.

Top-down screenshot showing the area of effect of the beehive
Beehive range


Strategies

As Beehives occupy blocks that could be used by crops, minimize the overlap of affected areas. Additionally, the negative well-being incurred from bee stings, while minor, can be minimized by ensuring Path icon.png Paths do not cross the affected areas. This prevents non-farmers from getting stung. Additionally, Bot icon.png Bots as farmers are unaffected by the stings.

As the range is tile-based, it extends vertically for the entire column. Buildings icon.png Buildings and Paths placed above or below Beehives also risk bee stings.


Growth Boost

The growth boost rate is approximately 43% overall (approximately 30% reduction in growth time). The boost is applied to 3 crops every 2 hours. Boosted crops have a cooldown of 24 hours before the boost can apply again. Overlapping fields redistribute remaining boosts, so you don't have to worry about wasting boosts.



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