Beehive

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The Beehive icon.png Beehive is a structure unique to the Folktails icon.png Folktails faction that boosts the growth of nearby Crops icon.png crops (both aquatic and land based) in a 7x7 square centered on the beehive. It does not, however, boost the growth of bushes or trees, or the respawn of resources from these sources, such as Maple Syrup icon.png Maple Syrup or Chestnut icon.png Chestnut. Placing beehives increases the risk of bee stings.

Top-down screenshot showing the area of effect of the beehive
Area of Effect - Beehive

Strategy

Since the Beehive takes up a space that would otherwise be taken up by a crop, it is advisable to place them in a way that minimizes overlapping areas-of-effect. Additionally, the negative well-being incurred from bee stings, while minor, can be minimized by ensuring that Path icon.png paths do not cross the area-of-effect. This prevents non-farmers from getting stung. Additionally, Bot icon.png bots can be used as farmers with no downsides because they cannot be affected by bee stings.

It's worth noting that the rage extends up and down the entire vertical column of the map. So Buildings icon.png Buildings and Path icon.png paths placed above or below the Beehive will also potentially incur bee stings in beavers occupying those spaces.

Growth Boost

The growth boost rate is approximately 43% overall (approximately 30% reduction in growth time). The boost is applied to 3 crops every 2 hours. Each crop has a cooldown of 24 hours before the boost can be applied on it again. Overlapping fields will redistribute remaining boosts, so you don't have to worry about wasting boosts.