Efficient Farmhouse
The Farmhouse is a
building where
beavers can plant and harvest crops, including
Carrots,
Potatoes,
Wheat and
Sunflowers.
Types of Crops
There are two foods that can be eaten raw, Carrots and
Sunflower Seeds, and two that must first be processed,
Potatoes and
Wheat.
Carrots grow in 4 days and provide 3
Carrots.
Sunflowers grow in 5 days and provide 2
Sunflower Seeds.
Potatoes must first be processed in a
Grill before consumption; logs are used in its operation along with raw potatoes, plus an additional worker to operate the grill itself. Once processed, a potato gives 4
Grilled Potatoes, so its 6 days of growth yields 4 food per square. While each square is slightly less productive than it would be with carrots, potatoes have the advantage of letting fewer farmers maintain a larger field due to the longer growth time.
Wheat must first be processed into
Wheat Flour in a
Gristmill, which requires 60 hp, a worker to operate, and
Planks and
Gears to construct. The flour then needs to be baked into
Bread at a
Bakery, which needs
Planks and
Gears to construct, but only logs and a worker to operate.
Strategy
While berries can feed a small colony, they don't have the output required to reasonably sustain a large population, nor do they impact well-being beyond base hunger. Farming allows improvement to well-being and allows a higher density of food production than berries do.
The maximum efficiency for food per plot will come from Wheat. For production, 1 square gives 3
Wheat, and each wheat turns into 1
Wheat Flour. Since 1 flour gives 5
Bread, each square of wheat eventually produces 15 bread. It does take 10 days to grow, so each plot yields 1.5 food per day, vs .666 food per day for
Potatoes or .75 food per day for
carrots.
Wheat is fantastic as a long term food source, although it has a long grow time and supply chain. A newer colony should focus more on carrots, and then potatoes and sunflowers, before starting to produce wheat. Eventually, however, it's recommended for all crops to be cultivated to maximize Well-Being.
Note: recommend setting to 'planting' priority to maintain constant work cycle after initial growth
Note: you will need to place markers to indicate crop type from the "Plant Crops' menu (third icon from the left)