Category:Power

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Power icon.png
See also: Toolbar.

The Power tool group contains the Buildings icon.png Buildings and structures that generate and store Power icon.png Power, and structures with the primary purpose of transmitting power.

Usage

Certain Buildings icon.png Buildings require Power icon.png Power to function. If the Building lacks power icon.png Building lacks power, it produces a Status Message and does not function, even with workers present. A colony must construct buildings to generate and transmit power.

Power is represented in hp Horsepower icon.png and appears in the detail window of many power-related buildings.

Power Generators

Power is generated in many forms. All generators are Faction-specific. The initial generators are Water Wheels and Power Wheels, which harness water flow and beaver muscles, respectively.

Science icon.png Science research unlocks more advanced power sources.

Building Faction Science icon.png
Unlock
Power
Output
Notes
See each building page for details.
Power Wheel icon.png Power Wheel
Unique to the Folktails factionz
50 hp Horsepower icon.png 1 Beaver; Output scales with Movement Speed (35 - 85 hp Horsepower icon.png)
Large Power Wheel icon.png Large Power Wheel
zUnique to the Iron Teeth faction
300 hp Horsepower icon.png 4 Beavers (75 hp Horsepower icon.png per Beaver);
Output scales with Movement Speed (57 - 128 hp Horsepower icon.png);
max 510 hp Horsepower icon.png)
Water Wheel icon.png Water Wheel Unique to the Folktails faction 135 hp Horsepower icon.png/cms Output scales with water flowrate
Compact Water Wheel icon.png Compact Water Wheel
zUnique to the Iron Teeth faction
60 hp Horsepower icon.png/cms Output scales with water flowrate
Large Water Wheel icon.png Large Water Wheel
zUnique to the Iron Teeth faction
200 Science icon.png 270 hp Horsepower icon.png/cms Output scales with water flowrate
Windmill icon.png Windmill
Unique to the Folktails factionz
120 Science icon.png 150 hp Horsepower icon.png 68 hp Horsepower icon.png on average; Output scales with wind strength
Large Windmill icon.png Large Windmill
Unique to the Folktails factionz
1400 Science icon.png 300 hp Horsepower icon.png 144 hp Horsepower icon.png on average; Output scales with wind strength
Engine icon.png Engine
zUnique to the Iron Teeth faction
400 Science icon.png 400 hp Horsepower icon.png Requires Log icon.png Logs to power; Supplied by Hauling Post icon.png Haulers

Power Storage

Main article: Gravity Battery.

Store surplus power in Gravity Battery icon.png Gravity Batteries, for use when the network is unable to produce enough Horsepower icon.png power to operate at full efficiency.

Power Transmission

Main article: Power Shafts.

Power Shaft icon.png Power Shafts connect generators to consumers. Power can also be transmitted by placing buildings next to each other.

All buildings that consume power can distribute power. The following buildings do not require power, but still distribute it :

Power Consumers

See also: Workers.

Some buildings require power to function. The first such building used by a colony are Lumber Mill icon.png Lumber Mills, where power is required to process Log icon.png Logs into Plank icon.png Planks.

While placing buildings, the building description displays the required power.

Building Group Faction Required
Power
Dirt Excavator icon.png Dirt Excavator Landscaping icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Explosives Factory icon.png Explosives Factory Landscaping icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
150 hp Horsepower icon.png
Coffee Brewery icon.png Coffee Brewery Food icon.png
zUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Fermenter icon.png Fermenter Food icon.png
zUnique to the Iron Teeth faction
50 hp Horsepower icon.png
Food Factory icon.png Food Factory Food icon.png
zUnique to the Iron Teeth faction
120 hp Horsepower icon.png
Gristmill icon.png Gristmill Food icon.png
Unique to the Folktails factionz
60 hp Horsepower icon.png
Oil Press icon.png Oil Press Food icon.png
zUnique to the Iron Teeth faction
50 hp Horsepower icon.png
Lumber Mill icon.png Lumber Mill Wood icon.png
Unique to the Folktails factionz
50 hp Horsepower icon.png
Industrial Lumber Mill icon.png Industrial Lumber Mill Wood icon.png
zUnique to the Iron Teeth faction
75hp Horsepower icon.png
Gear Workshop icon.png Gear Workshop Wood icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
120 hp Horsepower icon.png
Wood Workshop icon.png Wood Workshop Wood icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
250 hp Horsepower icon.png
Paper Mill icon.png Paper Mill Wood icon.png
Unique to the Folktails factionz
80 hp Horsepower icon.png
Printing Press icon.png Printing Press Wood icon.png
Unique to the Folktails factionz
150 hp Horsepower icon.png
Mechanical Water Pump icon.png Mechanical Water Pump Water (Building Group) icon.png
Unique to the Folktails factionz
700 hp Horsepower icon.png
Deep Mechanical Water Pump icon.png Deep Mechanical Water Pump Water (Building Group) icon.png
zUnique to the Iron Teeth faction
700 hp Horsepower icon.png
Centrifuge icon.png Centrifuge Water (Building Group) icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Smelter icon.png Smelter Metal icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Bot Assembler icon.png Bot Assembler Science icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
250 hp Horsepower icon.png
Bot Part Factory icon.png Bot Part Factory Science icon.png
Unique to the Folktails factionUnique to the Iron Teeth faction
150 hp Horsepower icon.png
Grease Factory icon.png Grease Factory Science icon.png
zUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Numbercruncher icon.png Numbercruncher Science icon.png
zUnique to the Iron Teeth faction
400 hp Horsepower icon.png
Observatory icon.png Observatory Science icon.png
Unique to the Folktails factionz
200 hp Horsepower icon.png
Charging Station icon.png Charging Station Power icon.png
zUnique to the Iron Teeth faction
50 hp Horsepower icon.png
Carousel icon.png Carousel Well-Being icon.png
Unique to the Folktails factionz
400 hp Horsepower icon.png
Decontamination Pod icon.png Decontamination Pod Well-Being icon.png
zUnique to the Iron Teeth faction
100 hp Horsepower icon.png
Motivatorium icon.png Motivatorium Well-Being icon.png
zUnique to the Iron Teeth faction
200 hp Horsepower icon.png
Mud Bath icon.png Mud Bath Well-Being icon.png
zUnique to the Iron Teeth faction
50 hp Horsepower icon.png
Wind Tunnel icon.png Wind Tunnel Well-Being icon.png
zUnique to the Iron Teeth faction
400 hp Horsepower icon.png
Tribute to Ingenuity icon.png Tribute to Ingenuity Monuments icon.png
zUnique to the Iron Teeth faction
600 hp Horsepower icon.png


Well-Being Buildings and Charging Stations consume power constantly. Other Buildings only consume Power while in use. They consume no power when:

If power demand exceeds power availability, powered buildings operate more slowly. Demand and availability are displayed when selecting generators or transmission elements.

Building Lacks Power

Building lacks power icon.png

Building lacks power icon.png Building lacks power appears above buildings and in the in the Status Messages in the User Interface when it is not connected to power, or loses connection to power through the deletion of other buildings or Power Shaft icon.png Power Shafts in the transmission chain.

To provide a visual aid, selecting powered buildings also highlights any neighbouring buildings that would receive its transmitted power.

For connections coming from below, use the layer preview to see underneath the building to check for any vertical connections. Keep in mind Vertical Power Shaft icon.png Vertical Power Shafts are required to connect vertically upwards, while regular Power Shaft icon.png Power Shafts can only connect in horizontal directions and downward.